NewsPro Archive

October 2003

Friday, October 31, 2003

New Legacy of Kain: Defiance Trailer for Raziel
Steve @ 3:34 PM EST
Happy Halloween from Eidos, as a brand new trailer for Legacy of Kain: Defiance has been released. Legacy of Kain: Defiance will be in stores November 12. While your waiting, check out the newest trailer:

True Crime: Streets of L.A. Complete Track Listing
Steve @ 3:27 PM EST
Santa Monica, CA - October 31, 2003 - Over 80 tracks including 50 all original west coast hip hop performances and an eclectic collection of tunes ranging from, funk, rap, metal, rock, alt metal and Spanish rock fuel Activision, Inc.'s highly anticipated True Crime: Streets of L.A. The upcoming mission-based driving and action game, which is scheduled to ship to retail outlets worldwide on November 4, 2003, will be available on the PlayStationÒ2 computer entertainment system, the XboxÒ video game system from Microsoft and Nintendo GameCubeÔ. The game has been rated "M" ("Mature" - Blood and Gore, Mature Sexual Themes, Strong Language and Violence) by the ESRB.

In addition to an extensive in-game song line up, a True Crime: Streets of L.A. CD soundtrack will be released on November 11 by Vybe Squad Records and distributed by Koch Entertainment. The CD soundtrack will feature a variety of music from the game including original tracks from Snoop Dogg, Westside Connection (Ice Cube, Mac 10 and WC), Warren G., KAM, Jayo Felony, Boo Yaa Tribe, Easy-E Jr., among others. Songs from the upcoming soundtrack can be previewed at

Following is a list of tracks:

Deftones - "Minerva"
Taproot - "Poem"
Funkadelic - "(Not Just) Knee Deep"
Parliament - "Flashlight"
Megadeath - "Peace Sells" and "Symphony of Destruction"
Ice T - "6 'N The Morning " and "I'm Your Pusher"
N.E.R.D. -"Lap Dance" and "Rock Star "
Plastino Mosh - "Afro Man" and "Saint Tropez Is Not Far "
Unloco - "Bruises"
Systematic - "Not Like You"
Bone Thugs N Harmony - "For Tha Love of $ " and "Thuggish Ruggish Bone"
Mack 10 - "Foe Life"
The DOC - "It's Funky ENUFF " and "The Formula"
Grade 8 - "Let Me Know "
I Mother Earth - "Levitate " and "Rain Will Fall "
AudioBullys - "The Snow"


Snoop Dogg - "Dance Wit Me" and "Flick Wit You"
Warren G. featuring RBX - "What You Wanna Do?"
Westside Connection (Ice Cube, Mack 10 & WC) - "Terrorist Threat"
Westside Connection featuring Nocturnal - "Lights Out"
E-40 - "In And Out "
KAM feat. Cavie and Above The Law - "True Crime"
Boo Yaa Tribe - "Legends"
Bishop - "True Crimes"
Coolio - "Life"
Suga Free - "Angry" and "Don't Fight The Pimpin"
Jayo Felony - "Let Me See Sump-Thin' (Thug Night)" and
"Don't U Feel Like a Mark"
Mausberg - "Ring King"
Damizza feat.N.U.N.E. - "I'll Do Anything "
RBX and Mr. Tan feat. S. Class - "Please Believe Lights Out"
Bishop featuring Trek Life & Bokey Loc - "Let's Get It Poppin"
Shade Sheist - "Somebody Steal the Show"
Lil ½ Dead, Showtime, Kontroversy and Quick-2 Mac - "This is How We Live in L.A. (Heeey)"
South Central Cartel featuring Tha Flock - "Thug The Club"
Bad Azz, E-White and NONSTOP - "Tha Truth"
Kam - "Yu Who"
Big Tray Deee, Threat, Short Khop and Kokain - "Fu-k With Us"
Lil ½ Dead, Showtime - "Gotta Get Away"
Lil Eazy E - "Consequences"
Dee Dimes, Bishop, B-12, Caviar, Lil Eazy E - "In Da Streetz "
Hollywood (Unique, Janelle and Bigg Swoop) - "Drinks In The Air" and "Hollywood"
Hollywood featuring Tad Baddlez and Ill Gates - "Pop A Bottle"
Soul Star - "We Don't Stop"
Pomona City Rydaz - "Do Time - True Crime," "Back Seat Driver" and "Breath On Um"
Pomona City Rydaz. featuring Big Tray Dee - "T.R.U.E."
Dee Dimes featuring Bigg Swoop - "They Don't Know"
Big Tray Deee - "G'Z Movin"
Sly Boogy - "Flow"
Young Billionaires (Mista Bo & T-Bone) feat. Unique/Hollywood- "Roll With Me"
Styliztik - "Cali Folks"
Brown Liquer - "Is It Gonna Be Alright"
Casino Mafia featuring Baby S. - "Play Like We Do"
Cavie - "Compton"
Chyneezy featuring Ms. Toi and Sylk-E-Fyne - "Watch Out Now!"
Dr. Stank - "Dangerous "
Goon Squad - "Crimies"
Goon Squad (Mano, Cavie, N-M-E) - "Bitch A$$ NI - AZ " and
"Good Squad"
Goon Squad (Mano, CornBread, Cavie, Mobo-Ced) - "Royal Blunt"
Ha Loco Pomona City Rydaz - "Live and Learn"
Mano, Cavie, Kontroversy, B-12 - "Murda Murda"
N.U.N.E. - "Hey Baby"
NONSTOP featuring Mainshflatz - "WAR"
Pimpin' Young - "Don't Blame Me"
Reservoir Dogs - "Soo Woo"
S. Class & Black Chill - "Ass & Titties"
Styliztik featuring Dirty Rat - "Mo Money"
Young Billionaires featuring Hollywood- "Uh-Oh"
Young Billionaires (Mista Bo & T-Bone) - "Doing it Big"

Tray Deee appears on the game soundtrack courtesy of TVT Records

True Crime: Streets of L.A. thrusts players into the role of rogue Elite Operations Division operative Nick Kang, a no-holds-barred badass, whose brutal reputation and lethal skills have landed him the nasty task of taking down the Chinese Triad and Russian Mafia cartel that have turned Los Angeles into a war zone. Gamers take part in explosive gun battles with double fisted firepower, devastating martial arts brawls, and high-speed shootouts across 240 square miles of accurately recreated L.A. The game's unique branching missions include locating hostile witnesses, infiltrating criminal-infested locations, taking out evasive informants and busting the heavily armed and deadly bad guys.

Gladiator Sword of Vengeance Shipping Soon
Steve @ 2:40 PM EST
GLEN COVE, NY, October 30, 2003 – Whoever said “the pen is mightier than the sword” never picked up a controller and played Acclaim Entertainment, Inc.’s, Gladiator Sword of Vengeance™. Shipping to retail outlets nationwide on Tuesday, November 4 for the PlayStation® 2 computer entertainment system and the XboxÔ video game system from Microsoft, Gladiator Sword of Vengeance™ is an epic adventure set in ancient Rome, where the only justice comes in the form of cold sharp steel.

In Gladiator Sword of Vengeance™, players step into the armor of Thrax, the premiere gladiator of his time, and quickly learn to master an array of deadly combo attacks and bloody finishing moves in an effort to return Rome to its former glory.

“Gladiator Sword of Vengeance™ delivers some of the most gruesome finishing moves ever seen in a video game,” said Ben Fischbach, Director of Brand for Acclaim. “Combined with rich storytelling, gameplay and graphics, Gladiator Sword of Vengeance will quench any gamer’s thirst for blood.”

Gladiator Sword of Vengeance™ includes:

  • Advanced combat system that allows a huge variety of gladiatorial moves and multiple targeting, never-before-seen in traditional 3rd-person action games;
  • “Death Blows” – more than 60 graphic and gory killing moves based on authentic gladiatorial data;
  • Huge variety of opponents, including powerful nemesis gladiators and terrifying mythical monsters;
    Scripted cameras and dynamic lighting, create a truly cinematic gaming experience;
  • Heightened “Gore” element in combat mode, featuring decapitation, fatal wounding, dismemberment and a dynamic “blood spray” system;
  • Diverse array of gladiatorial weaponry that expands through gameplay;
  • Encounter the forces of ancient mythology and use the power of the Gods to defeat them.

    Gladiator Sword of Vengeance™ is currently available for Xbox and the PlayStation® 2 computer entertainment system, each at suggested retail prices of $49.99. For more information on Gladiator Sword of Vengeance™ please visit

    Thursday, October 30, 2003

    Play as Snoop Dogg in True Crime: SoLA - New Screens
    Steve @ 3:33 PM EST
    Santa Monica, CA – October 30, 2003 – Activision, Inc. announced today that Snoop Dogg, the “Dogg Father” of hip-hop, is an unlockable, playable character in the company’s upcoming True Crime: Streets of L.A. videogame. When players unlock his character in “Dogg Patrol” mode they can play as Snoop and roll through the streets in a custom convertible, complete with hydraulics, while looking for random crimes to solve and criminals to take down. True Crime: Streets of L.A will ship to retail outlets on November 4, 2003 and will be available for the PlayStation2 computer entertainment system, the Xbox video game system from Microsoft and Nintendo GameCube. The game has been rated “M” (“Mature” – Blood and Gore, Mature Sexual Themes, Strong Language and Violence) by the ESRB.

    True Crime: Streets of LA delivers the deepest combination of high-speed driving, martial arts fighting and double-fisted shooting ever burned into one game. Gamers take on the role of Nick Kang, a bad ass Elite Operations Division operative, tasked with taking out the merciless Russian and Chinese crime syndicates terrorizing the City of Angels. Fans race through 240 square miles of L.A. listening to an epic West Coast Hip Hop soundtrack provided by Vybe Squad Records that includes 50 original songs from heavy weights Snoop Dogg, Westside Connection, Warren G., Coolio and more. For more information and exclusive soundtrack and game clips, visit

    True Crime: Streets of LA Snoop Dogg Screens

    Majesco Announces BloodRayne 2
    Steve @ 3:12 PM EST
    EDISON, NJ, October 30, 2003 - Acknowledging the Halloween anniversary of the successful launch of its predecessor, Majesco, one of the fastest-growing publishers of interactive entertainment, today announced that BloodRayne 2 will be available in October 2004 for the PlayStation(r)2 computer entertainment system, the Xbox(r) video game system from Microsoft, and personal computer.

    Majesco encourages fans to register now at the official BloodRayne 2 web site,, for exclusive details on the forthcoming debut of the BloodRayne 2 game trailer. The newly launched site will be continually updated with additional game features, images, and movies, and allow fans to sign up for ongoing BloodRayne 2 newsletters.

    "The tremendous success and popularity of BloodRayne has secured a film deal and helped establish BloodRayne herself as one of today's most thrilling new game personalities," said Ken Gold, vice president of Marketing. "BloodRayne 2 improves upon the original game in all respects and will deliver a much bigger, more action-packed sequel that elevates the franchise to a whole new level."

    Born from the unnatural union of vampire and human, BloodRayne is blessed with the powers of a vampire but cursed with the unquenchable thirst for blood and a weakness to sunlight. BloodRayne 2 challenges the supernatural anti-heroine with her most personal battle yet as she hunts down each of her wicked siblings who are carrying on the legacy of their dead father, Kagan. They have created "The Shroud," a mysterious substance which, when released, renders the sun's lethal rays harmless to vampires. Now only BloodRayne stands between an unsuspecting humanity and a horrifying vampire dawn.

    Expanding upon the distinctive features that were the hallmark of its predecessor - fast-paced acrobatic combat and supernatural powers - BloodRayne 2 includes new in-game dynamics such as pole combat, rail sliding and advanced melee fighting with fatality moves. Built upon a modified version of the Infernal Engine, BloodRayne 2 introduces threatening new bosses, all new environments set within a huge modern day city, a range of new supernatural powers and new motion-captured movements complete with soft-body physics.

    Majesco recently announced a deal with Vierte Boll Kino Beteiligungs-GmbH & Co. KG (Boll KG) to bring BloodRayne to the silver screen. The movie is scheduled to begin shooting next year.

    Under development by Terminal Reality, BloodRayne 2 is scheduled for release next October. Additional information about Majesco's entire line up of exciting video game products can be found at

    Wednesday, October 29, 2003

    Dance Dance Revolution ULTRAMIX Song Listing
    Steve @ 6:57 PM EST
    REDWOOD CITY, CALIF. – October 29, 2003 – Konami Digital Entertainment - America, a division of Konami Digital Entertainment, Inc., today revealed the main song list for Dance Dance Revolution ULTRAMIX™ for the Xbox™ video game system from Microsoft. The first Xbox Live™ game from Konami, Dance Dance Revolution ULTRAMIX™ features over 45 songs (not including hidden and downloadable songs) from renowned artists including Paul Oakenfold and Ian Van Dahl feat. Marsha, as well as original tunes.

    For the first time in the blockbuster series, Dance Dance Revolution ULTRAMIX™ also features networked gameplay modes and downloadable content via the Xbox Live™ service. Players will be able to download new songs as well as compete head-to-head online, talk live with other Dance Dance Revolution fans in real time and more.

    For the DDR experts, Dance Dance Revolution ULTRAMIX™ introduces an all-new “Challenge Mode” where players dance their way through various rounds of play to accomplish specific objectives and “Battle Mode” where up to four players compete simultaneously for ultimate dancing supremacy. Signature game modes such as “Workout Mode” where players can track burned calories and “Edit Mode” where gamers can customize their own dance steps are also included.

    Dance Dance Revolution ULTRAMIX™ is rated “E” for Everyone and will be available in retail stores nationwide November 2003 for Xbox™ as a bundle pack containing the game and the dancepad.

    Dance Dance Revolution ULTRAMIX™ Song List (Not including Hidden and Downloadable Songs):

    .59 - dj. TAKA
    ABSOLUTE (Cuff-N-Stuff it Mix) - Thuggie D.
    BALLAD FOR YOU - NM feat. Thomas Howard
    CANDY♥ - Riyu Kosaka
    Castles In The Sky - Ian Van Dahl feat. Marsha
    DIVE - BeForU
    * Do That Thang (M*A*S*H Radio Edit) - MASAI
    DROP THE BOMB -SySF Mix- - Scotty D.
    DXY! - TaQ
    Electro Tuned (the SubS Mix) - TaQ
    exotic ethnic - RevenG
    Healing Vision - DE-SIRE
    INSERTiON (Machine Gun Kelly Mix) - Thuggie D.
    KEEP ON MOVIN' (DMX Mix) - N.M.R-typeG
    Keep Ya Body Movin' - Thuggie D.
    Kind Lady - OKUYATOS
    La Señorita Virtual - 2MB
    Let the beat hit em! ~CLASSIC R&B STYLE~ - STONE BROS.
    Let's talk it over - SHIN Murayama feat. Argie Phine
    Look To The Sky (True Color Mix) - SySF feat. Anna
    LUV TO ME *disco mix* - tiger YAMATO
    ON THE JAZZ - Jonny Dynamite!
    Quickening - dj. TAKA
    Ready Steady Go - Paul Oakenfold
    Sana Mollete Ne Ente - Togo Project feat. Sana
    Secret Rendezvous - DIVAS
    Sexy Planet - Crystal Aliens
    Shiny Disco Balls - Who Da Funk
    So In Love - Caramel.S
    SUPERSTAR - D.J.RICH feat. Tail Bros.
    Sweet Sweet ♥ Magic - jun
    There 4 You - Thuggie D.
    TRIP MACHINE ~luv mix~ - 2MB
    TSUGARU - RevenG vs DE-SIRE

    *Song featuring music video

    To learn more about Dance Dance Revolution ULTRAMIX™, visit

    Gamerang Unveils Full Slate of Football Games
    Steve @ 6:44 PM EST
    Costa Mesa, CA (October 29, 3003) – College and professional football fans everywhere can relive the exciting moments of the BCS race and NFL season by renting and playing a number of football-themed games from online video game rental company, Gamerang. Perfect for any pre-funk, tailgate party or study break, players can hit the gridiron by renting ESPN NFL Football, Madden NFL 2004, NCAA Football 2004, NCAA GameBreaker 2004, NFL 2K3, NFL Blitz 2003, NFL Blitz Pro, NFL Fever 2004 and NFL GameDay 2004. Will your favorite team have what it takes to top the polls or play in this year’s Super Bowl? Recreate their spectacular seasons and generate the perfect championship outcome right in your own living room. Spent all your cash on pre-game grub? Refer friends to sign up for a Gamerang account and you’ll score a $5 account credit for each new membership.

    Online at , Gamerang offers hundreds of video games for rent, from the hottest releases for next generation console platforms to the vintage classics. The company offers outstanding value to its customers by providing the video games they want, delivered quickly, at a competitive price. A single monthly membership costs $14.95 and lets members rent as many games as they wish, provided they check out one game at a time. A double monthly membership is $19.95 and allows for two games to be checked out at once. For diehard gamers or families of gamers seeking to maximize their rental experience, each additional membership is $7.95 per month. With additional new features and upgrades being added every day, Gamerang is the essential online destination for everyone’s video game needs.

    Kemco Releases Rogue Ops
    Steve @ 6:29 PM EST
    Bellevue , Wash. , October 28, 2003 - Kemco U.S.A. announced today that its much-anticipated title, Rogue Ops TM, has begun shipping to retail outlets nationwide. In the debut adventures of the beautiful but deadly female heroine Nikki Connors, Kemco's Rogue OpsTM provides gamers with an experience never before felt or seen in the 3 rd person stealth/action adventure video game genre. Rogue OpsTM is available on the PlayStation®2 computer entertainment system, the Nintendo GameCubeTM and the Xbox® video game system from Microsoft.

    " Rogue OpsTM is poised to surprise a lot of people over the next couple months leading into the holiday season," said Mr. Futami, President of Kemco USA, Inc. "The game's unique combination of stealth and action adventure gameplay compels the player to constantly be aware of the surrounding environment and to ultimately pick and choose from numerous solutions to any given puzzle that will leave them in the best position possible later on in the game; something other games have attempted but not mastered.'

    Rogue OpsTM unfolds as the game's main character, Nikki Connors, begins her quest to avenge the murders of her husband and daughter by Omega 19 terrorists. Joining forces with the operation known as Project Phoenix, the most covert anti-terrorist organization in the world, it is now time for Nikki to use whatever means necessary to infiltrate and destroy the enemy forces wherever they exist. Armed with an advanced arsenal of covert weapons and gadgets, along with the skills and ability to conduct spine-shattering stealth/bloodless kills, Nikki will pursue Omega 19 terrorists through 8 missions with one goal in mind - dishing out revenge and pain...LOTS of pain.

    Rogue Ops is rated M for Mature and has an SRP of $49.99. Also, exclusive to the Xbox® video game system from Microsoft, gamers are now equipped with the ability to use voice-activated command to select Nikki's weapons using their Communicator Headset.

    Eidos Announces New 3rd Person Action Title
    Steve @ 6:20 PM EST
    San Francisco, CA (October 28th, 2003)- Eidos Inc., one of the world's leading publishers and developers of entertainment software, today announced it has signed a development deal with Guerrilla. Formerly known as Lost Boys Games, Guerrilla is developing a 3rd person action game for Eidos which will be released on the PlayStation®2 computer entertainment system, the Xbox® video game system from Microsoft and PC in summer 2004.

    Dave Rose, director of European development at Eidos says, "Eidos is always looking to work with the best developers and Guerrilla fit the bill perfectly. They are one of Europe's most talented new development teams and the massive anticipation surrounding Killzone, their recently announced title for Sony Computer Entertainment, is testament to this. We are very excited about the potential of this new game."

    Martin de Ronde, commercial director of Guerrilla says, "Our strategy as an independent developer revolves around working with publishing partners that are able to help us build original property into strong worldwide franchises. Eidos has consistently proven its ability over the past couple of years and its clear vision for this new property further assures us that Eidos is a perfect fit for Guerrilla's
    latest game project."

    Tuesday, October 28, 2003

    Xbox Exclusive: Now Hiring
    Steve @ 4:16 PM EST
    Hello, Xbox Exclusive is seeking new staff members. It could be you! Do you have what it takes? We are looking for people who could help out in any way possible. Writers are mainly needed, but anyone who has html experience could also contribute.

    If you think you can write Xbox reviews, program our site, or can do anything for Xbox Exclusive, please contact me ASAP. Also, let us know if you have Xbox Live.


    Serious people only please. Thank you.

    Ultimate Warrior to Be In Legends of Wrestling: Showdown
    Steve @ 3:25 PM EST
    GLEN COVE, NY, October 28, 2003 - Wrestling fans around the world will finally have their long-held dream answered, as Ultimate Warrior, one of the most popular, beloved wrestlers in the history of professional wrestling, is returning to the ring. Acclaim Entertainment, Inc. today announced that it has signed an exclusive agreement with Ultimate Warrior to appear in Legends of Wrestling™: SHOWDOWN™, which is currently under development with Acclaim Studios Austin and scheduled for release in April 2004 across the next-generation gaming platforms.

    Underscoring the significance of this announcement to the wrestling and gaming communities, Acclaim has launched a special Legends of Wrestling™: SHOWDOWN™ Web site ( featuring exclusive, never-before-seen images of Ultimate Warrior, one of 70+ wrestlers who will appear in the game. Fans can visit the site and register to become part of “The Legends Legion,” a free membership that qualifies them to receive ongoing email updates highlighting the latest gameplay and talent announcements. The SHOWDOWN site will also provide visitors with exclusive product information and free downloadable desktop wallpaper.

    “Legends of Wrestling™: SHOWDOWN™ is the ultimate wrestling super card,” said David Knies, Brand Director for Acclaim. “We revamped the Legends of Wrestling brand and created a ground-breaking game that establishes a new benchmark for future wrestling titles. To demonstrate our commitment to this game, we enlisted a new development team, secured a dream roster of wrestlers, developed new gameplay features and incorporated a realistic art style. SHOWDOWN is guaranteed to amaze and entertain generations of wrestling fans and gamers alike.”

    “Hello Warriors. I have been waiting for the perfect time to make my return to professional wrestling,” added Ultimate Warrior. “Amidst the rumors and mistruths spread by others, my time to return is now and it’s with Acclaim. I’m thrilled to be working with Acclaim again on the new Legends of Wrestling™: SHOWDOWN ™ video game and I will take this opportunity to settle all unfinished business in the ring. Always Believe!”

    Returning to the world of interactive entertainment after a seven-year hiatus, Ultimate Warrior worked directly with Acclaim Studios Austin to create a virtual character that is as authentic as the man himself, including his signature moves, unique look and mannerisms. A professional wrestler since 1985, Ultimate Warrior is recognized predominately for his talent inside the ring; he is a former WWE World Heavyweight Champion and a two-time WWE Intercontinental Champion.

    Legends of Wrestling™: SHOWDOWN™ will be available in April 2004 across the next-generation systems at suggested retail process to be determined. For more information on this game, please visit

    Namco Announces the Release of kill.switch
    Steve @ 3:13 PM EST
    San Jose, Ca., (October 28, 2003) - Leading video games publisher Namco Hometek Inc. announced today its highly anticipated, internally developed tactical military shooter kill.switch has shipped to retail outlets nationwide. Developed for the PlayStation®2 computer entertainment system and the Xbox® videogame system from Microsoft, kill.switch is rated T for Teen.

    kill.switch is poised to make a significant impact in the third person action military shooter genre this year,' said Matt Sentell, Senior Producer at Namco Hometek Inc. 'The demanding use of realistic warfare cover tactics in kill.switch compel the player to constantly assess and react to the situation around them; something other games have attempted but not mastered.'

    kill.switch promises an engaging combat experience by combining highly explosive firepower with realistic cover tactics. The game's lethal combination of Blindfire gunplay allows frontal assaults against enemies without exposing the player to counter fire, and its unique Offensive Cover System permits players to engage enemies from cover with little personal risk.

    Throughout the course of action, players must adapt to their immediate surroundings and manage their environments with precision thinking while quickly adjusting on the fly through six action-packed missions spanning 18 different levels. Featuring diverse environments players will take aim, take cover and take over as their enemies approach with team-based tactics and attacks.

    Acclaim and Dave Mirra Friends Again
    Steve @ 12:46 AM EST
    GLEN COVE, NY, October 27, 2003 – Acclaim Entertainment, Inc., a global video entertainment software developer and publisher, today announced that Dave Mirra, the world’s premiere BMX athlete and the Company have amicably resolved their differences surrounding a contract dispute between the parties. Mr. Mirra’s lawsuit against the Company was settled with no monetary or other damages being paid by either side, and Mr. Mirra will continue, uninterrupted, to be under contract with Acclaim until the year 2011. Additionally, the Company has begun working on the development of a new Dave Mirra BMX video game for the next-generation gaming systems, details of which will be announced shortly.

    “We are pleased to have amicably resolved this matter with Dave and anxiously look forward to resuming our successful working partnership,” said Rod Cousens, CEO for Acclaim Entertainment, Inc. “The Dave Mirra brand is the #1 BMX brand in the video game industry and we will continue to work with Dave to build upon our proven formula for success.”

    “I’m glad that this issue is behind us,” added Dave Mirra. “I look forward to working with Acclaim and to continue making the best BMX video games available for fans of the sport.”

    T.J. Ford Cover Athlete for ESPN College Hoops
    Steve @ 12:38 AM EST
    ESPN Videogames announced today that T.J. Ford, Naismith and Wooden Award winner from the University of Texas, will be the spokesperson and cover athlete for the upcoming ESPN Videogames college basketball title, ESPN College Hoops. Chosen in the first round of the 2003 NBA Draft by the Milwaukee Bucks, T.J. Ford's leadership, hard-working nature, and winning attitude made him a natural selection to represent ESPN Videogames entry into college basketball. ESPN College Hoops delivers all the high drama, miraculous buzzer-beaters, tear-soaked heartaches and proud pageantry of "The Big Dance" with this new release. ESPN Videogames titles are produced by Visual Concepts -- Sega's sports studio.

    "Tradition, pride and emotion are the staples of college basketball," says Greg Thomas, president of ESPN Videogames. "College players compete against rivals for the honor of their school. ESPN College Hoops faithfully recreates the high-spirited atmosphere of college basketball and maintains the high quality of gameplay, graphics and presentation that gamers have come to expect from all ESPN Videogames titles."

    Added Rick Alessandri, senior vice president and general manager, ESPN Enterprises, "College basketball is one of the most exciting seasons for fans and ESPN, and this game will bring fans in as part of the action for a great video game experience."

    To further enhance the emotional environment of college basketball, ESPN College Hoops is proud to feature the high-profile ESPN talent of Mike Patrick and Jay Bilas. Together, the enthusiastic play-by-play of Mike Patrick supported by the veteran analysis of Jay Bilas guarantees the most insightful and entertaining commentary in any college basketball game.

    With a host of new gameplay additions -- including enhanced IsoMotion(TM), comical cutscenes, and year-round recruiting -- ESPN College Hoops promises to deliver the most engrossing and emotion-filled college basketball experience. Developed by Kush Games Inc., ESPN College Hoops is scheduled for release on Microsoft Xbox(R) and PlayStation(TM) 2 consoles in November 2003.

    For more information, visit us online at

    Friday, October 24, 2003

    New SWAT: Global Strike Team Trailer
    Steve @ 5:41 PM EDT
    Check out this awesome new trailer from Vivendi Universal! Download this now on Xbox Exclusive! SWAT: GST is shipping next week, and features voice recognition.

    Also, check out the SWAT Website.

    SWAT: Global Strike Team Trailer

    Thursday, October 23, 2003

    Top 10 Xbox Games for September 2003
    Steve @ 1:30 AM EDT
    These are tracked by NPD. And these numbers are directly from NPD.

    Top 10 Xbox Games for September 2003

    1. Soul Calibur II - Namco
    2. ESPN NFL Football - Sega
    3. Madden NFL 2004 - EA
    4. WWE RAW 2 - THQ
    5. Tiger Woods PGA 2004 - EA
    6. KOTOR - LucasArts
    7. Halo - Microsoft
    8. Ghost Recon: Island Thunder - UbiSoft
    9. Dungeons and Dragons Heroes - Atari
    10. Simpsons: Hit & Run - Vivendi

    Tuesday, October 21, 2003

    Konami Releases TMNT
    Steve @ 3:29 PM EDT
    REDWOOD CITY, CALIF. - October 21, 2003 - Leading videogame publisher Konami Digital Entertainment - America, a division of Konami Digital Entertainment, Inc., today announced that it has shipped over 1 million units of Teenage Mutant Ninja Turtles(tm) (TMNT) on its launch day. Available at retail outlets nationwide for PlayStation®2 computer entertainment system, the Xbox(tm) video game system from Microsoft, Nintendo GameCube® and Nintendo Game Boy® Advance, the game is backed by a multi-million dollar national TV campaign including FoxBox and Nickelodeon.

    Retail promotions include a TMNT comic book, exclusive t-shirt, DVD or Playmate Toys gift with purchase at most major retailers. Additional promotional activities include a digital copy of the first TMNT comic book from Dreamwave in the game. A cross-promotion with Playmates Toys will also help publicize the TMNT videogames by including secret game codes and on-pack advertising with over 1.2 million TMNT action figures.

    "Everything from the new animated TV series and action figures to the comic books and video games, shows the Teenage Mutant Ninja Turtles are once again taking the world by storm," said Erica Mason, product manager, Konami Digital Entertainment - America. "This game is a must have for fans of the series, both young and old."

    The TMNT games use the same cell-shaded graphics as well as the full cast of characters and voice talents from the popular FoxBox animated TV series. Each of the four Turtles have their own special moves that will help players kick, smack, slice and dice their way through the six stages and over 35 levels of beat'em up action. While battling fierce foes, including the Foot Ninjas and Mousers in the Story Mode, players can collect scrolls to unlock more special effects. TMNT also allows for two players to team up for multiplayer fun as they work toward defeating their vile adversary, the Shredder. A sleek Versus Mode also lets players go toe-to-toe and show off their fighting prowess.

    TMNT is rated E for Everyone by the ESRB. The game has a SRP of $39.99 for Sony PlayStation® 2, Xbox(tm) and Nintendo GameCube®. The Nintendo Game Boy® Advance version has a SRP of $29.99. The PC CD-ROM version has a SRP of $19.99 and will ship in November 2003. To learn more about Teenage Mutant Ninja Turtles(tm), please visit:

    ESPN NBA Basketball Ships
    Steve @ 3:26 PM EDT
    SAN RAFAEL, CA - (October 21, 2003) - ESPN Videogames today announced that the highly acclaimed ESPN NBA Basketball has shipped to major retailers across North America. Having set the standard in basketball realism and entertainment, ESPN NBA Basketball continues its dynasty delivering unparalleled visual quality, unrivaled gameplay entertainment, and true innovation that is the foundation of the ESPN Videogames brand. Furthering the commitment to creating a telecast-quality experience, ESPN NBA Basketball includes the talent of Kevin Frazier - ESPN SportsCenter anchor - and Tom Tolbert - NBA analyst for ESPN - as in-game announcers. ESPN NBA Basketball and other ESPN Videogames are produced by Visual Concepts.

    "Basketball is a brilliantly fast game that encompasses elements of athleticism, strategic teamwork, and showtime style, "states Greg Thomas, president of ESPN Videogames. "I'm proud to say that ESPN NBA Basketball is our finest basketball effort to date, striking a wonderful balance between the authenticity of the NBA and the tremendous fun of a video game. We've added several new features to ESPN NBA Basketball which will grab the attention of gamers familiar with our franchise, and new consumers looking to play the best basketball game."

    Available for both PlayStation(R) 2 computer entertainment system and Microsoft(C) Xbox console, the creativity and athleticism of NBA stars are demonstrated through the addition of IsoMotion(TM). This new feature invites players to create crossover, spin, and quickstep combinations and counter with proper positioning, anticipation, and timing in this unique control system. The core concept behind this new feature is to bring the one-on-one game that exists within every NBA team match-up to the user. Every scenario is now a chess match as every offensive action has an equal defensive reaction. Through the use of IsoMotion(TM), players can use their creativity to disrupt defenses, create mismatches, and blow by inadequate defenders as they drive to the hoop.

    Along with new advancements in control mechanics, ESPN NBA Basketball debuts themost innovative gameplay mode in any sports game to date - 24/7 mode. In this mode, players can create their own b-baller, with all the necessary customization including height, hairstyle, accessories, tattoos and more. As they progress through 24-7 mode, gamers are challenged to continuously train their athlete's skills in real-time or suffer falling behind the pack as the in-console clock keeps track of player's statistical data, timing of matches and virtual gear that the player has unlocked. Simply put, if the gamer wants to get the jersey off of Larry Bird's back, they will have to wait until he's available for a one-on-one match up. 24-7 mode offers both online and offline play as challenges can be made to other users.

    ESPN NBA Basketball pushes the limits of reality with the addition of simulated cloth jerseys and shorts animations on each player. With every movement made, the player's clothing reacts realistically as the lines of realism are further blurred.

    Namco Announces Dead to Rights II: Hell to Pay
    Steve @ 3:18 PM EDT
    SAN JOSE, Calif. --Oct. 21, 2003-- Leading video games publisher Namco Hometek Inc. today announced "Dead to Rights(R) II: Hell to Pay," the highly anticipated sequel to the 2002 award-winning smash-hit "Dead to Rights." Developed internally at Namco Hometek Inc., "Dead to Rights II: Hell to Pay" is slated for release on the PlayStation(R)2 computer entertainment system and the Xbox(R) video game system from Microsoft in Fall 2004.

    In "Dead to Rights II: Hell to Pay," Jack Slate and his K9 partner Shadow are thrown head first into the crossfire between criminal organizations battling for control over Grant City's underworld. The story-driven action in "Dead to Rights II: Hell to Pay" promises intense new gameplay mechanics including a lightning-paced 360-degree brawling system, vicious melee weapon battles and an innovative new spherical slow motion diving system.

    "We are extremely excited to announce the sequel to our highly successful `Dead to Rights' title," said Andre Emerson, Senior Producer at Namco Hometek Inc. "With even more groundbreaking gameplay features, a gripping new hardboiled story and high cinematic production values, `Dead to Rights II: Hell to Pay' redefines the highly successful Action-Noir genre established by the original."

    "Dead to Rights II: Hell to Pay" is a third-person, story-driven Action-Noir title that delivers diverse gameplay mechanics, cinematic style and Hong Kong-inspired action.

    EA Ships SSX 3 Nationwide
    Steve @ 3:12 PM EDT
    Electronic Arts today announced that SSX 3 has shipped and is now available at retail under the EA SPORTS BIG(TM) brand. The third installment in EA's flagship action sports franchise, SSX 3 is now available for the PlayStation(R)2 computer entertainment system, the Xbox(TM) video game system from Microsoft, and Nintendo GameCube(TM). SSX 3 will also be released for the Game Boy(R) Advance on November 4th.

    SSX 3 challenges gamers to drop in and conquer a massive, living mountain three times the size of Mt. Everest. Sporting an all-new open-ended gameplay structure, gamers are free to ride anywhere gravity takes them, seamlessly snowboarding from one gravity-bending challenge to the next as they take on the mountain's three larger-than-life peaks. Gamers who survive the challenge will be rewarded with an epic 30 minute ride down the entire mountain.

    SSX 3 offers more than 20 snowboarding events, made up of race and freestyle trick competitions plus scores of insane "BIG Challenges." The game also includes four new characters (for a total of 10), dozens of new over-the-top "Uber Tricks", a new combo system for ultra-high point totals and more than 1,000 unlockable items. In addition, SSX 3 offers online play for the PlayStation 2 console, allowing gamers to compete in head-to-head competition and chat with their friends (requires Internet connection, Network Adaptor for the PlayStation 2 console; USB headset, and broadband connection required for voice chat).

    SSX 3 has received rave reviews from industry trade press, including perfect scores in magazines including Official U.S. PlayStation Magazine and PSM. Both have hailed SSX 3 as "the best snowboarding game ever."

    The game's EA TRAX(TM) soundtrack features new tracks and remixes from today's biggest artists, including Fatboy Slim, Jane's Addiction, N.E.R.D., Queens of the Stone Age, The Chemical Brothers, and The X-Ecutioners.

    SSX 3, which was developed by EA Canada, is rated "E" (Everyone) by the ESRB and retails for $49.95 on console platforms. For more information on the online features of the product, see the platform-specific pages at , the official home page for SSX 3.

    Friday, October 17, 2003

    Rainbow Six 3 Has Reached Gold Status
    Steve @ 6:30 PM EDT
    San Francisco, CA - October 17, 2003 - Ubisoft, one of the world's largest video game publishers, announced today that Tom Clancy's Rainbow Six 3 for Xbox has reached gold master status and is expected to hit store shelves in the coming weeks. Eagerly anticipated as the must-have Xbox and Xbox Live(tm) game for the holiday season, the game has already enjoyed a massive pre-sell campaign, as tens of thousands of orders in the first weeks of the offer signal that the game will be a huge success for 2003.

    Completely redesigned for next-gen console players, Tom Clancy's Rainbow Six 3 gives players the opportunity to command an elite, four-man international anti-terrorist squad, and features trademark realism of the Clancy games, immediate, immersive close-quarters action, state of the art in-game cinematics, Tom Clancy's Splinter Cell-quality graphics and a nail-biting plot ripped from today's headlines. A voice-activated command system and comprehensive Xbox Live multiplayer capabilities round out the most exciting experience Xbox players will have this year.

    "Xbox gamers, get ready to be blown away! Ubisoft Montreal has delivered another Clancy masterpiece and a strong contender for Xbox Game of the Year," said Tony Kee, vice president of marketing for Ubisoft. "Based on the realism and relevance Clancy games are known for, Tom Clancy's Rainbow Six 3 gets the adrenaline pumping from the word 'Go' - with an insanely cool voice command system, intense missions, stunning effects, the best graphics since Tom Clancy's Splinter Cell and the best Xbox Live experience since Tom Clancy's Ghost Recon."

    About Tom Clancy's Rainbow Six 3 for Xbox

    In Tom Clancy's Rainbow Six 3 for Xbox, the first title in the wildly popular series for next-generation consoles, players lead an elite team of multinational counter-terrorist operatives in 14 intense missions against deadly, intelligent foes. When a terrorist plot threatens to tilt the balance of peace between the United States and Saudi Arabia, Team RAINBOW is the only answer. In locations around the world, from Europe to the United States to South America, execute Team RAINBOW's missions with deadly force and precise tactics n order to protect the innocent and ensure peace.

    Key Game Features

  • Immersive storyline with spectacular events that directly affect gameplay
  • Groundbreaking Voice Command technology lets you instantly issue over 45 orders to your squad, like "Open and Frag" and "Breach and Clear."
  • Team up with 4 friends in link play co-op missions, or go head-to-head on Xbox Live(tm) against 16 opponents in the most action-packed multiplayer experience to date
  • Squad-based, action-oriented gameplay that keeps the excitement flowing
  • Movie-quality cinematics that enhance the immersion in the world of Team RAINBOW

    Tom Clancy's Rainbow Six 3 ships for Xbox on October 28, 2003. It carries an "M" (Mature) rating from the ESRB with a suggested retail price of $49.99.

    True Crime: Streets of L.A. Begins Shipping Nov. 4
    Steve @ 5:57 PM EDT
    Santa Monica, CA – October 17, 2003 – Now gamers can save the City of Angels and take out the bad guys Hong Kong action flick style with Activision, Inc.’s upcoming release of True Crime™: Streets of L.A.™ which begins shipping to retail outlets worldwide on November 4, 2003.

    True Crime: Streets of L.A. features an all-star voice cast of top Hollywood talent including Christopher Walken, Gary Oldman, Michael Madsen, Russell Wong, Michelle Rodriguez, Ron Perlman, CCH Pounder, James Hong, Mako and Keone Young. The game will be supported by a soundtrack that will debut more than 50 original music tracks performed by such renowned West Coast rap artists as Snoop Dogg, Westside Connection (Ice Cube, Mac 10 and WC), Warren G, KAM, Jayo Felony, Boo Yaa Tribe, Easy-E Jr., among others.

    “With True Crime: Streets of L.A., Luxoflux has done a great job of merging three distinct game genres -- action, shooting and driving -- with an innovative branching storyline into one action-packed crime drama,” said Larry Goldberg, executive vice president, Activision Worldwide Studios. “Gamers will experience an L.A. where high-octane car chases, hand-to-hand combat and explosive shootouts are all in a day’s work.”

    True Crime: Streets of L.A. thrusts players into the role of rogue Elite Operations Division operative Nick Kang, a no-holds-barred badass, whose brutal reputation and lethal skills have landed him the nasty task of taking down the Chinese Triad and Russian Mafia cartel that have turned Los Angeles into a war zone. Gamers take part in explosive gun battles with double fisted firepower, devastating martial arts brawls, and high-speed shootouts across 240 square miles of accurately recreated L.A. The game’s unique branching missions include locating hostile witnesses, infiltrating criminal-infested locations, taking out evasive informants and busting the heavily armed and deadly bad guys.

    New Screens of Maximum Chase
    Steve @ 5:10 PM EDT
    Majesco released these screens late last week. Be sure to check them out! Maximum Chase is coming sometime this fall, and is Exclusive to Xbox. Also, check out the Maximum Chase Web site.

    Maximum Chase Screens

    Thursday, October 16, 2003

    The Haunted Mansion Ships From TDK
    Steve @ 4:52 PM EDT
    WESTLAKE VILLAGE, Calif.--(BUSINESS WIRE)--Oct. 16, 2003--Just in time for some shivery Halloween fun, TDK Mediactive, Inc., a global publisher of entertainment software, and Disney Interactive, a publishing label of Buena Vista Games Inc., announced today that Disney's The Haunted Mansion game has materialized at retail stores throughout North America. Inspired by the theme park attraction that hosts millions of foolish mortals each year, The Haunted Mansion video game is available for PlayStation(R)2 computer entertainment system, the Xbox(TM) video game system from Microsoft, and the Nintendo GameCube(TM) video game system. Walt Disney Pictures' major motion picture starring Eddie Murphy will debut in November 2003.

    In this famous house of wall-to-wall creeps and hot-and-cold running chills, Zeke Holloway must put 999 unwelcome evil spirits to rest while trying to keep himself from being scared to death...literally. Players navigate through ghoulish game environments based on both the attraction and the movie. In addition, players must solve eerie puzzles and uncover tons of hidden clues, passageways and secrets untold to unleash the evil trapped inside this once happy haunting habitat. The beloved spirit in the crystal ball, Madame Leota, provides assistance to the lost souls. Now it is up to Zeke to avoid becoming spirit number 1000!

    "The game has really captured the spirit of the Haunted Mansion lore," deadpanned Michael Devine, executive vice president of sales and marketing for TDK Mediactive.

    Wednesday, October 15, 2003

    MTV's Celebrity Deathmatch Ships for Xbox
    Steve @ 9:09 PM EDT
    Gotham Games, a publishing label of Take-Two Interactive Software, Inc., announced today that MTV's Celebrity Deathmatch(TM) for the PlayStation(R)2 computer entertainment system, PlayStation(R) game console, the Xbox(R) video game system from Microsoft, and PC has shipped to retail outlets nationwide. Based on the MTV claymation hit series, MTV's Celebrity Deathmatch is available for the MSRP of $19.99. MTV's Celebrity Deathmatch will be shipping to retail in Europe on October 31, 2003.

    Featuring the likenesses of 20 of today's top stars, MTV's Celebrity Deathmatch allows gamers to control their favorite (or most hated) personality and create their own side-splitting and chaotic dream match-ups with multiple arenas and three different modes of play. Players can also create their own customizable celebrity to expand on the gameplay possibilities. The game includes biting commentary from MTV's Celebrity Deathmatch announcers Nick Diamond and Johnny Gomez, referee Mills Lane, hilarious unique moves for each character, the classic Deathmatch arena and more than 4,000 recorded lines of riotous trash talk. The teeny-boppers, tabloid princesses and other notorious celebs starring in the game are:

    Lance Bass *NSYNC
    Carrot Top
    Joshua "JC" Chasez *NSYNC
    Shannen Doherty
    Carmen Electra
    Joey Fatone, Jr. *NSYNC
    Ron Jeremy
    Chris Kirkpatrick *NSYNC
    Mills Lane
    Tommy Lee
    Marilyn Manson
    Cindy Margolis
    Debbie Matenopoulos
    Busta Rhymes
    Dennis Rodman
    Anna Nicole Smith
    Jerry Springer
    Justin Timberlake *NSYNC
    Mr. T

    Rogue Ops Goes Gold
    Steve @ 5:52 PM EDT
    Bellevue, Wash. – October 15, 2003 – Kemco U.S.A announced today that the stealth-based action adventure title, Rogue Ops has gone gold. Rogue Ops will make its debut on the Xbox® video game system from Microsoft, the PlayStation®2 computer entertainment system and Nintendo GameCube on October 28, 2003. Developed by Bits Studios Ltd., the intense stealth thriller featuring the vivacious vixen Nikki Connors, thrusts players into an underground world of terrorist organizations and black ops missions.

    Rogue Ops, a 3rd person action adventure title, unfolds with the hair-raising life story of ex-Green Beret, Nikki Connors, and the ghastly murders of both her husband and daughter. Vowing to avenge her family’s death, Nikki sets out on a personal mission to bring down the members of Omega 19, the terrorist organization she believes is responsible. As Nikki begins her quest for vengeance, Project Phoenix, the most covert anti-terrorist organization on the planet, approaches, and successfully signs, Ms. Connors as their newest team member. With her new Phoenix associates alongside, it is now time for Nikki to use whatever means necessary to infiltrate and destroy the enemy forces that killed her family.

    With a host of engaging missions and locations ranging from Uzbekistan to Budapest, Rogue Ops’ compelling storyline unfolds across eight chapters each with distinctive obstacles, characters and environments. In order to work her way through each of these perilous missions, Nikki must utilize innovative stealth combat capabilities, as well as a slew of weapons and special tools that are available to her.

    True Crime: Streets of L.A. Soundtrack
    Steve @ 5:39 PM EDT
    New York, NY – KOCH Entertainment in conjunction with Vybe Squad LLC is proud to announce the release of True Crime: Streets of L.A., a brand new 20-track compilation and companion piece to the highly anticipated game of the same name from Activision, Inc. The album features an incredible mix of new studio material from some of the biggest names in West Coast hip-hop. The CD is the first release of its kind to feature all new original material, all of which is heavily featured in the game.

    Bob Frank, President of KOCH Entertainment says, “We are excited to partner up with Vybe Squad and Activision in the release of this special project. We hope it is the first of many.”

    Snoop Dogg, the undisputed Doggfather of hip-hop, is featured on the soundtrack release with “Dance With Me,” an incredible new song that samples the legendary Marvin Gaye. Additional new cuts by Cali heavyweights Westside Connection (feat. Ice Cube), Jayo Felony, Warren G., and Bizzy Bone are just a handful of highlights on this new collection.

    Furthermore, the Activision game also features licensed tracks from old school West Coast rappers such as Ice T and D.O.C., as well as contemporary hip-hop acts like N.E.R.D, providing a compelling backdrop to the game’s no-holds-barred car chases, shootouts, on-foot pursuits and hand-to-hand combat.

    “True Crime: Streets of L.A. represents the largest collection of original West Coast hip-hop music ever assembled for a videogame soundtrack,” says Chris Archer, executive producer, Activision Worldwide Studios. “The collision of the game’s intense action with the pulse pounding sounds from the powerhouses of urban music will elevate video game soundtracks to a whole new standard.”

    “Vybe Squad is thrilled to have partnered with Activision to release what is sure to be one of the most extraordinary and innovative collections of hip-hop music,” added Bright Riley, CEO, Vybe Squad. “This album marks the first time that the entire west coast is joining forces to create some of the hottest flows L.A. has to offer.”

    The complete track listing is as follows:

    1. Dance With Me/Snoop Dogg
    2. True Crime Remix (Young West Edition)/The Game, Young Dre, Bishop, & Sixx John
    3. Terrorist Threat /Westside Connection
    4. Don't Fight The Pimpin' /Suga Free- DJ Quik
    5. I'll Do Anything /Damizza, N.U.N.E.
    6. We Came Here To Ride /Warren G. Feat RBX
    7. Drinks in The Air /Hollywood (Unique, J'Nel, Swoop)
    8. Hollywood /Bizzy Bone
    9. Thug Night (Let Me See Something) /Jayo Felony
    10. We Don't Stop/Soulstar
    11. Do Time /Pomona City Rydaz, Lil ½ dead
    12. Legends /Boo Ya Tribe-Battlecat
    13. Don't Do Tha Crime (Trailer Theme) Kam feat. Cavie & Above the Law
    14. They Don't Know /Dee Dimes Feat. Bigg Swoop
    15. G'z Moving- Big Tray Deee, feat. Pomona City Rydaz
    16. Flow /Sly Boogy
    17. How We Live /Lil ½ Dead, Showtime, Kontroversy & Quicktomac
    18. Roll Wit Me /Young Billionaires
    19. Cali Folks /Stylistik
    20. Get It Craccin’/Lil Eazy E

    True Crime: Streets of L.A. will ship to retail on November 4 for the PlayStation®2 computer entertainment system, the XboxÒ video game system from Microsoft and the Nintendo GameCube™ and has been rated “M” (“Mature” - Blood and Gore, Mature Sexual Themes, Strong Language and Violence) by the ESRB. The Soundtrack release follows a week later, streeting on Tuesday, November 11th.

    Tuesday, October 14, 2003

    EA Ships NBA LIVE 2004
    Steve @ 11:57 PM EDT
    REDWOOD CITY, Calif.--(BUSINESS WIRE)--Oct. 14, 2003--NBA LIVE 2004, the authentic and innovative hoops videogame from Electronic Arts, is available in stores today under the EA SPORTS(TM) brand. Going into its tenth season, NBA LIVE is the best-selling basketball videogame franchise of all-time with more than 18 million units sold.

    NBA LIVE 2004 features four-time NBA All-Star Vince Carter of the Toronto Raptors as its cover athlete and delivers the Freestyle Revolution through expanded EA SPORTS Freestyle Control, which allows for signature moves, mid-air passing, control over players away from the ball, and much more. Whether running the point with one-button Quick Plays, spinning free in the lane for a vicious dunk, or locking down with stiff new defensive options, NBA LIVE 2004 features realistic gameplay, which is even further enhanced this year with 10-man motion capture, a first for sports games.

    NBA LIVE 2004 also features a dramatically enhanced Dynasty Mode(TM), all-new commentary from Marv Albert and Mike Fratello, and online play through EA SPORTS(TM) Nation, the comprehensive new PlayStation(R)2 console gaming destination for EA SPORTS titles which offers downloadable roster updates, rankings, matchmaking between two or more players, tournaments, instant messaging, and hands-free chat via USB headset (Internet and broadband connection required).

    Developed by Electronic Arts Canada, NBA LIVE 2004 is available on the PlayStation 2 computer entertainment system, Xbox(TM) video game system, and Nintendo GameCube(TM). PC-CD will be available November 11th. NBA LIVE 2004 is rated "E" (Everyone) by the ESRB. The game's official website is

    Monday, October 13, 2003

    Midway Ships Roadkill
    Steve @ 11:59 PM EDT
    CHICAGO – October 13, 2003 – Midway Games Inc., a leading software industry publisher and developer, announced today that RoadKill, a mission-based, post-apocalyptic combat driving game, ships today for the PlayStation2 computer entertainment system and the Xbox® video game system from Microsoft.

    Set in a post-apocalyptic world destroyed by a plague and ruled by gangs, RoadKill allows players to unleash havoc in 40 vehicles with weapons such as machine guns, guided missiles and homing rockets. Assuming the role of the mercenary, players must build a gang following as they battle rival gangs, city guards and anyone else that gets in the way.

    “RoadKill is an intense gaming experience set to an entertaining soundtrack with a radio system featuring licensed songs and seven hours of original programming that changes as gamers adventure through different cities,” said Helene Sheeler, vice president of marketing, Midway.

    RoadKill drops players into instantaneous battle with 30 core story-driven missions with cinematic cut-scenes and numerous side missions and mini-games. The missions place the player into the three cities of Hell County – Lava Falls, Blister Canyon and Paradise City. The game’s dynamic reputation system determines how the world reacts to the way players perform missions, kill and maim citizens, destroy enemy vehicles and build alliances with the gangs of Hell County. Players in RoadKill collect salvaged parts – which upgrade the 40 vehicles with items such as nitrous thrust and armor plating – to unlock secret features and help explore the world in a search for hidden blueprints.

    RoadKill Key Features:

    · Car Combat – Select from 40 unique, post-apocalyptic-style vehicles to experience the ultimate ride in vehicular combat.
    · Potent Firepower – More than 15 powerful armaments to unleash upon your enemies.
    · Drive to Survive – Destroy your opponents throughout three enormous living and destructible cities.
    · Detailed Missions – Engage in more than 30 core story-driven missions and numerous side missions and mini-games as you roam the streets and instigate anarchy.
    · Interactive Chaos – Run over, impale, shoot and splatter both innocent and armed pedestrians in multiple ways, inciting riots.
    · Dynamic Reputation System – Gain the necessary reputation to work your way up from a rookie to an executioner and develop a gang following that will provide additional protection to your home turf.
    · Multiplayer – Engage in the ultimate test of vehicular combat: multiplayer Death Match Mode.
    · Post-Apocalyptic Earth – Face-off against seven rival gangs, killing the members of some while gaining the respect of others.
    · Unlock Features – Collect salvaged parts from destroyed vehicles to purchase items such as nitrous thrust, speed boost and armor plating.
    · Search and Recover – Participate in scavenger hunts and find the blueprints necessary to build the ultimate weapons and vehicles.
    · Rock ‘n’ Roll – Dynamic radio system forewarns of weather events, gives mission updates and allows users to tune into a variety of hits, from rock to easy listening

    Konami Expands Operations
    Steve @ 11:53 PM EDT
    LOS ANGELES, CA - October 13, 2003 - Konami Corporation has established a strong foundation in the global computer and video games industry. To further increase its global market share, Konami Corporation will strengthen its content planning and production by expanding its operations to Los Angeles, California, which will become the base for Konami's global Computer & Video Games Business. Under the new name of Konami Digital Entertainment, Inc. (KDE), the Los Angeles operation will be led by the Executive Corporate Officer of Konami's Computer & Video Games Business, Kazumi Kitaue, who will serve as the Chief Executive Officer. KDE will focus on the areas of global product brand growth strategies, business development and licensing activities.

    The company will also rename its Redwood City, California-based North American sales, marketing, and operations subsidiary, Konami of America, Inc., to Konami Digital Entertainment America (KDEA), a Division of Konami Digital Entertainment, Inc.

    Regarding the expansion, Kitaue said, "Los Angeles is known as the center for worldwide entertainment. We believe that Los Angeles is the ideal location for strengthening Konami's content business strategy. This move will provide us with the proximity to the partners that will allow us to maintain and expand Konami's position as a front runner in the digital entertainment industry, and lead to further growth in Konami's global business."

    To learn more about Konami and its worldwide offices, please visit:

    Grabbed by the Ghoulies Reaches Gold Status
    Steve @ 1:00 PM EDT
    Check under the bed and keep the lights on, because Grabbed by the Ghoulies is coming soon to a haunted retail store near you! Microsoft Game Studios and Rare today announced that Grabbed by the Ghoulies for Xbox® has gone gold and will ship to stores in North America on October 21 for an estimated retail price of $39.99 (U.S.). Rated E for all audiences, Grabbed by the Ghoulies features an ensemble of outrageous characters, super-scary surprises and tons of hilarious weapons to keep the baddies at bay. Grabbed by the Ghoulies is certain to provide gamers with hours of frightfully addictive gameplay -- just in time for Halloween!

    Grabbed by the Ghoulies is a humorous beat-’em-up action-adventure game that takes place in a haunted house full of crazed ghoulies. Gamers take the role of Cooper, a kid on a mission to rescue his girlfriend, who has been "grabbed by the ghoulies.” Players will venture through haunted and ominous Ghoulhaven Hall, battling it out with a variety of monsters while trying to escape the many tricks, traps and shocks awaiting them along the way. Grabbed by the Ghoulies is filled with unexpected surprises, and all who fail to get through Ghoulhaven Hall are imprisoned within and never seen again. For more information, please visit

    United Kingdom-based Rare Ltd., one of the world’s leading video game developers, was founded in 1985 by Chris and Tim Stamper. Rare has been the mastermind behind some of the most popular video games in history, including such global, multimillion sellers as GoldenEye 007, Perfect Dark, Banjo-Kazooie and Donkey Kong 64.

    Friday, October 10, 2003

    New Graphics on Xbox Exclusive
    Steve @ 6:20 PM EDT
    In case you haven't noticed, we now have new graphics here on Xbox Exclusive. How do you like the new look? We would enjoy hearing your thoughts about them (good? bad? surprised?). Please vote on the Home Page. Also, we would really appreciate it if you posted a comment on the Boards. Thank you for your continued support.

    Little fact: Those old graphics were last updated 10/10/01. Exactly 2 years from today we have new ones! We figured giving the site more variety would help you enjoy your visit each time to XbE.

    Also check out that werks, they are the great company who designed our new graphics.

    NBA JAM - New Xbox Live Content - Halloween Team
    Steve @ 4:48 PM EDT
    Acclaim has released New Xbox Live downloadable content--The Halloween Team! Check out the screens below. Acclaim also said it has plans to release even more NBA JAM content in the near future.

    NBA JAM Halloween Team Screens

    Majesco Announces Maximum Chase
    Steve @ 2:19 PM EDT
    EDISON, NJ, October 10, 2003 - The intense action of a Hollywood car chase takes an interactive spin as Majesco, one of the fastest-growing publishers of interactive entertainment, today announced Maximum Chase(tm) exclusively for the Xbox® video game system from Microsoft. Developed by Genki in conjuction with Microsoft, Maximum Chase puts players into a mission-based, driving/action game inspired by some of Hollywood's greatest chase scenes.

    "Partnering with Microsoft Game Studios to bring Maximum Chase to North America is very exciting for Majesco," said Ken Gold, Vice President of Marketing. "Maximum Chase's unique blend of game play makes it a worthy addition to Majesco's fall lineup."

    In Maximum Chase, players assume the role of police investigator Rick Summer, who must foil a plot to blow up the city, while helping a mysterious woman on the run from shadowy pursuers. Two game play modes allow players to both drive and shoot their way through 20 levels of intense car chase sequences. Set in the traffic-snarled streets of Los Angeles, players must outrun enemies and police, shooting out tires and taking down rival helicopters.

    Maximum Chase features 20 officially licensed vehicles including the hot, new Nissan Z, Chevrolet's Corvette Z06 and powerful 1970 Camaro, and the Lexus SC 340, all of which display realistic collision damage. Throughout the game, players can unlock additional hidden vehicles and weapons, and can replay the non-stop action of their car chase shootouts.

    Maximum Chase will be available this fall. For additional information on Maximum Chase players can visit the game's official website at

    Thursday, October 9, 2003

    Backyard Wrestling Arriving This Monday
    Steve @ 11:19 PM EDT
    San Francisco, CA (October 9, 2003)– Eidos Inc., one of the world's leading publishers and developers of entertainment software, has shipped to stores the highly-anticipated PlayStation®2 version of Backyard Wrestling: Don’t Try This at Home across North America. Backyard Wrestling: Don’t Try This at Home for the Xbox® video game system from Microsoft will begin to arrive in major retail outlets across the US on Monday, October 13th.

    "Backyard Wrestling's gameplay is only limited by the gamer' imagination. There are no rules and no rings keeping players confined," said Kevin Gill, Senior Product Manager at Eidos Interactive. “With a legion of hardcore fans, and an unprecedented mainstream appeal, we are looking forward to a solid launch and further establishment of a ground breaking new brand.”

    Backyard Wrestling: Don’t Try This at Home places gamers in the role of an up-and-coming backyard wrestler. Backyard Wrestling takes the staleness of the wrestling genre head on, and introduces a groundbreaking new world of open-ended gameplay. Gamers will be able to punish opponents in highly interactive sprawling environments, implementing instruments of pain like thumbtacks, barbed wire, light bulbs, stop signs, baseball bats, tables, fire… as well as the environment itself. Each player’s success is based on his ability to use and abuse the environment as well as his opponent. With each win, wrestlers move one step closer to the ultimate goal, being crowned "The King of Hardcore.”

    Hunter: The Reckoning Redeemer: New Movie Trailer
    Steve @ 5:04 PM EDT
    Hunter: The Reckoning Redeemer will be coming out this month on October 28th. For now, enjoy this new trailer from Vivendi.

    Hunter: The Reckoning Redeemer New Trailer

    Conflict: Desert Storm II Now Available
    Steve @ 4:06 PM EDT
    NEW YORK--(BUSINESS WIRE)--Oct. 9, 2003--Take-Two Interactive Software, Inc. The Ultimate Experience In Tactical, Squad-Based Combat Brings Gamers Back To Iraq To Command U.S. Delta Forces In A New Gulf Campaign

    Gotham Games, a publishing label of Take-Two Interactive Software, Inc., announced today that Conflict: Desert Storm II - Back to Baghdad(TM) for the PlayStation(R)2 computer entertainment system, the Xbox(R) video game system from Microsoft, and PC has shipped to retail outlets in North America. The game follows up on the successful title Conflict: Desert Storm, which sold over 750,000 units in North America since its launch in September 2002. Conflict: Desert Storm II captures all of the intense, third-person squad-based action of the original and builds on it as players command U.S. Delta Forces or British SAS over the sands of Iraq to crush what remains of Saddam's evil regime.

    Based on events of the 1991 Gulf War, Conflict: Desert Storm II challenges gamers with a multitude of intense, expansive missions that offer greater levels of atmosphere, realism and tactical tasks than its predecessor. In order to present the most realistic depiction of the intense ground war in Iraq, Gotham Games has brought back Cameron Spence as technical consultant, a former high-ranking British SAS officer who served in the 1991 Gulf War. Cameron's expertise was tapped even further, giving the developers further insight into desert warfare. An incredible number of authentic weapons, equipment and Gulf War-era vehicles are included to add an amazing level of realism and detail. Each highly intricate campaign will require players to coordinate the unique skills and weapons of each team member, to strategically combat a variety of scenarios and enemy forces. Additional advances include a new weapon-specific targeting system, dynamic lighting, environmental effects, and deformable terrain among other features.

    Tuesday, October 7, 2003

    Rainbow Six 3 Headset Bundle
    Steve @ 11:45 PM EDT
    This Holiday season, Tom Clancy's Rainbow Six 3 for Xbox will offer the most intense single- and multiplayer experiences available on the Xbox, thanks in large part to a voice-activated command system that lets players issue orders to their team and communicate with each other through an Xbox headset. To showcase this groundbreaking feature, and to thrust players right into the intense action of Rainbow Six 3, a limited-edition Rainbow Six 3 bundled with a specially-branded headset will be available at participating Best Buy, Electronic Boutique and GameStop locations, as well as the online Ubisoft store (

    The headset bundle will carry an MSRP of $69.99, and will offer a significant savings over purchasing the individual components separately (the regular game will carry an MSRP of $49.99).

    Headset Details

    Model: BHP-18NG

    Speaker: 30 mm driver 32 ohm USP

    *Stylish and comfort neckband design
    *Flexible microphone with noise cancelling
    *With Mute and Volume control inline box
    *With Xbox live compatible communicator

    New Platinum Hit: Mortal Kombat: Deadly Alliance
    Steve @ 12:01 AM EDT
    Midway Games Inc., a leading entertainment software publisher and developer, announced today that Mortal Kombat(R): Deadly Alliance(R) has shipped as a Greatest Hits title for the PlayStation(R)2 computer entertainment system and a Platinum Hits title for the Xbox(R) video game system from Microsoft. A Player's Choice title for the Nintendo GameCube(TM) will be available on October 27.

    As new additions to these prestigious programs, Mortal Kombat: Deadly Alliance will be re-launched with new packaging at a suggested retail price of $19.99.

    The PlayStation 2 version of Mortal Kombat: Deadly Alliance easily reached Greatest Hits status by selling through nearly one million units in North America. A Greatest Hit must sell more than 400,000 units during its first nine months on store shelves. The Xbox version of Mortal Kombat: Deadly Alliance was named a Platinum Hit by selling through nearly 450,000 units. Platinum status is given to products that manufacture more than 400,000 units after nine months. The Nintendo GameCube version of Mortal Kombat: Deadly Alliance sold 250,000 units, which qualified it for the Player's Choice standard. In total, Mortal Kombat: Deadly Alliance has sold through more than two million units worldwide since its release in November 2002.

    The leading gaming media have also recognized Mortal Kombat: Deadly Alliance as a top choice. GamePro Magazine's 13th Annual Readers Choice Award for the best fighting game went to Mortal Kombat: Deadly Alliance, while GameSpot declared the game "Best fighting game of 2002" for Xbox and Nintendo GameCube, and IGN included it among its "Editor's Choice Awards" for PlayStation 2, Xbox and Nintendo GameCube. In March 2003, Gaming World X crowned Mortal Kombat: Deadly Alliance as the "Best Fighter" on Xbox.

    Monday, October 6, 2003

    New Character Announced For Spawn: Mammon
    Steve @ 11:54 PM EDT
    SAN JOSE, CALIF. and TEMPE, ARIZ., October 6, 2003 - Namco Hometek Inc. and Todd McFarlane Productions announced today the official name of Mammon, a character known by many Spawn enthusiasts for his mysterious appearances in numerous past comic book episodes. Until today, Mammon has been portrayed as a background character that appeared in dark, hidden shadows. Mammon is now slated to take on a much more proactive, even major, role in both the upcoming video game as well as in future episodes of the Spawn comic book series, with appearances beginning in issue 133. The video game, Spawn®: Armageddon, is scheduled to release in November 2003 on the PlayStation®2 computer entertainment system, the Nintendo GameCube and the Xbox® video game system from Microsoft.

    Ever enigmatic in his past actions and future intentions, Mammon has been described by “insiders” as Spawn's personal guide and mentor whose wisdom is often sought during Spawn’s ongoing conflicts between the forces of Heaven and Hell. Though his motives remain unclear to Spawn, Mammon is extremely knowledgeable and Spawn has little choice but to use Mammon’s wisdom to his advantage.

    “Bringing Mammon, his personality and the intense history between Mammon and Spawn to the forefront of the franchise’s storyline is something that I’ve been thinking about since I originally wrote the character into the script,” said Creator, Todd McFarlane. “When the opportunity arose to introduce Mammon through the Spawn video game, it was obvious that this was the way to roll out the red carpet for the character. Good, Neutral or Evil, it’s safe to say that Spawn fans will have the opportunity to get to know Mammon in much greater detail over the next several comic book episodes and, of course, the new Spawn game.

    The true nature of the relationship between Spawn and Mammon remains ambiguous. Mammon keeps a low profile when he isn't talking with Spawn, preferring to let Spawn act for him. He wears many faces, but usually prefers to exhibit the air of a well-mannered and intelligent gentleman.

    “We are proud that Todd McFarlane has chosen Namco’s game as a place to reveal more about this intriguing character,” said Glen Cureton, Producer at Namco Hometek Inc. “Fans of Spawn can finally put a name to this mysterious character, who has played, and will continue to play, such an important role in the dark hero’s story.”

    kill.switch From Namco Goes Gold
    Steve @ 11:49 PM EDT
    San Jose, Ca., (October 6, 2003) – Leading video games publisher Namco Hometek Inc. announced today its highly anticipated, internally developed tactical military shooter, kill.switch, has gone gold. Coming to the PlayStation®2 computer entertainment system and the Xbox® videogame system from Microsoft, kill.switch is scheduled to flip on the fun and reveal its mysterious plot with a late October release.

    “kill.switch promises to raise the bar in the third-person action military genre,” said Matt Sentell, Senior Producer at Namco Hometek Inc. “The unique gameplay mechanics, clever storyline and real-world environments make kill.switch a must-have title for fans of military shooters.”

    An intense and innovative military shooter, kill.switch allows for the ultimate experience in combat game play by combining realistic cover tactics with highly explosive firepower. The game’s unique Offensive Cover System and lethal Blindfire gunplay distinguish kill.switch in its genre by demanding the use of realistic warfare cover tactics. Throughout game play, players adapt to their surroundings and must manage their environment while quickly adjusting on the fly through each action-packed mission. The countdown to kill.switch is on! Join the recruits at for more information.

    Friday, October 3, 2003

    NFL Blitz Pro Special Game Modes
    Steve @ 8:49 PM EDT
    NFL Blitz Pro will contain a Blitz Shop, where all the game's unlockables will be available for purchase. As you collect credits in Blitz Pro, you will be able to use them to purchase game modes, bonus teams and bonus stadiums. So what exactly will you be able to purchase?

    NFL Blitz Pro Shop – Special Game Modes

    1)Butta Fingaz - The favorite of the NFL Blitz PRO team. Every hit causes a fumble, and there's no out of bounds line. Play
    continues until somebody scores, it's almost like Blitz Rugby!

    2)Blitz Classic - 1st and 30, big time animations, and loads of big hits. All of the over the top extreme football you remember from yesteryear.

    3)Midway Cyber League - Robots vs robots and one explosive nuclear football ball. Move downfield before the ball detonates in spectacular fashion. Intense and funny to look at, this will keep you
    busy for hours.

    4)Lucky 7 - The longer it takes for you to score, the less points you get, so get moving downfield ASAP

    5)David vs Goliath - Ah the time old tale. Who wins from the battle of
    oversized powerful behemoths vs. a team of tiny, speedy midgets!

    6)Birdcage - What happens when football gets feminized? You might not want to know, but chances are you can't help yourself from taking a peek at this hilarious mode.

    8)Deuces Wild - This is the mode where everything worth only two points gets its due. Safeties and 2-pt conversions rule the day by being worth 2, while everything else is only worth 1

    9)All or Nothing - One set of downs to get your glory. Don't worry about first downs or any of that nonsense - score or die!

    10)Hollow Men - It's hard to hit what you can't see.... Isn't it?

    11)Big head mode - You know the drill. The bigger the helmet, the bigger the head. Or something.

    *Players may combine multiple game modes to make their own even more unique contests.

    Other Blitz Shop Items:



    Thursday, October 2, 2003

    Official I-Ninja Website Opens
    Steve @ 4:32 PM EDT
    Leading video games publisher Namco Hometek Inc. announced today the launch of the official Web site for I-Ninja, the popular new action adventure game scheduled for release on PlayStation®2, Xbox® and Nintendo GameCube in Q4 2003. The Web site, , provides a wealth of information, including the latest news, detailed game information, screenshots and a short movie of game play footage. The diehard I-Ninja follower will feast on the latest online toys, including wallpaper designs, instant message icons, message board avatars and a soon-unveiled desktop communicator. Additionally, an online message board allows I-Ninja fans to discuss the upcoming release and participate in “Sensei’s Dojo,” a forum dedicated to the creation of new Ninja principles. By registering on the site, members can access the I-Ninja forums, receive e-mail updates and immerse themselves in the I-Ninja community.

    I-Ninja delivers an adrenaline-charged action adventure experience in beautifully detailed environments, each uniquely designed to challenge young I-Ninja and his abilities. With a small, earthlike planet called “The World” as his stage, I-Ninja travels from island to island, obtaining new Ninja belts, recovering lost relics and facing his ultimate nemesis. Along the way, he fights fearsome enemies and overcomes obstacles as he attempts to outwit guardians, masters, mini bosses and evil army members. In a game play style challenging the powers of gravity, I-Ninja shreds rails, covers long distances with sword copter spins, utilizes chains and grapple hooks, runs on walls and displays specialized ninja moves to navigate through any challenging situation.

    Wednesday, October 1, 2003

    EA Releases Freedom Fighters
    Steve @ 8:07 PM EDT
    REDWOOD CITY, Calif.--(BUSINESS WIRE)--Oct. 1, 2003--Your mission is to lead an army of urban guerillas now that Electronic Arts (NASDAQ:ERTS) has shipped Freedom Fighters(TM) on the PlayStation(R)2 computer entertainment system, Xbox(TM) video game system from Microsoft, the Nintendo GameCube(TM), and PC under its EA GAMES(TM) brand. Based on an alternate history in which the Soviet Union won the Cold War and invaded modern-day New York City, Freedom Fighters lets you join and eventually lead a revolution in this third-person action game that unfolds in the besieged streets of New York.

    Players assume the role of average New Yorker Christopher Stone who evolves into a fearless patriot as he recruits an army of freedom fighters to battle the Soviet Red Army throughout the City. Players will use urban warfare to fight through the City streets moving from outside to indoors. Because wars are not won alone, a key component of the game depends on the player's ability to recruit and lead fellow New Yorkers in the battle against the Red Menace. An intuitive "Recruit and Command" system allows players to recruit and give orders to up to 12 fighters and execute critical missions at the touch of a single button. This charisma-based recruiting system rewards points for rescuing freedom fighters and achieving mission goals, allowing the player to recruit more fighters as the game progresses.

    Stone and his recruits engage the Red Army with various tools of the revolution, including single and two-handed weapons, Molotov cocktails, and unarmed combat maneuvers in their quest for freedom. Freedom Fighters includes four player split-screen multiplayer support on the console versions.

    Freedom Fighters was developed by Copenhagen, Denmark-based Io Interactive and is being co-published by EA Partners under the EA GAMES brand. The game is rated "T" (Teen) by the ESRB and has a US MSRP of $49.99 for the console versions and $39.99 for PC. The official game website is

    "Xbox Live Now" Update Now Available
    Steve @ 8:01 PM EDT
    Microsoft today announced that the new Xbox Live update “Xbox Live Now” is now available for download. "Xbox Live Now" is a free update that gives gamers what they want most: a host of innovative features they can use to interact with friends online. With "Xbox Live Now", gamers are always connected to Xbox Live, so from the moment the Xbox power indicator glows green gamers are plugged into their online network of friends. From the Xbox dashboard they can see which friends are online, know what games they are currently playing, and view announcements about new Xbox Live programming, including content downloads, tournaments, new titles, and other exciting events. All of this before entering a single game. With the option to chat with friends right from the Xbox dashboard, organizing games is a breeze. Xbox Live subscribers need only to turn on their Xbox without a game in the tray and "Xbox Live Now" will self-install.

    In addition, new subscription options and updated starter kits are making it easier than ever to join the Live service. Beginning in October, Xbox Live will be available at the following prices:

    · $49.99 – Xbox Live one year renewal/subscription
    · $5.99 – Xbox Live monthly rate
    · $29.99 – Xbox Live Voice Communicator
    · $69.99 – Xbox Live Starter Kit (includes full version of MechAssault and Xbox Communicator headset)

    Xbox Live, which launched in the United States Nov. 15, 2002, allows gamers to play multiplayer Xbox games with other gamers worldwide via a broadband connection. With a built-in hard drive and Ethernet port, the Xbox console is the only video game system built from the ground up for online gaming. Xbox Live enables gamers to easily find their friends; talk to other players during gameplay through the Xbox Communicator headset; download current statistics and new levels and characters to their Xbox hard drive; and play online -- all exclusive features to Xbox Live.

    Sega of America Get's New President and COO
    Steve @ 7:56 PM EDT
    SAN FRANCISCO - (October 1, 2003) - SEGA of America, Inc., fully owned
    subsidiary of SEGA Corporation in Tokyo, Japan, today announced that Hideaki Irie has joined SEGA of America as president and chief operating officer, effective October 1, 2003.

    As president and COO, Irie's responsibilities will include directing SEGA's console software gaming businesses in North America, including all product and business development, marketing, sales, operations and content. Irie brings more than a decade of leadership experience to the helm, which includes a previous presidential role.

    Irie is a 20-year video game industry veteran with 15 years management
    experience with U.S.-based video game publishers. He joins SEGA from video game publisher AgeTec, Inc., where he was a founding member and served as president and CEO for five years. Prior to that, Irie was a president of video game and peripheral publisher, ASCII Entertainment Software Inc. for six years, which was a subsidiary to Japan-based ASCII Corporation.

    "Hideaki has the leadership skills and experience to oversee all aspects of SEGA of America, and we look forward to having him ensure the success of the future strategic direction of our business in North America," said Hisao Oguchi, president, SEGA Corporation.