The Collective

Indiana Jones And The Emperor's Tomb

Dun, Da Dun Dunnnn!

As the game's intro says, "If adventure has a name…it must be…Indiana Jones." A name synonymous with adventure, mystery, and incredible action. This is the fourth Indy game I've played, (the previous being the two PC point 'n' clickers, The Last Crusade and The Fate of Atlantis, and The Infernal Machine), and I must say it's the best of the lot. Despite the fact that I was raised with the point 'n' click generation, particularly the LucasArts ones, The Emperor's Tomb is a stunning example of what an action adventure can be.


I've read in a few places that the game doesn't look too good. I seem to recall that in one of the reviews they compared the visuals to those of the Nintendo 64. Whilst I can see what the complaint may have been based on, the game still looks very nice. It uses the engine from Buffy The Vampire Slayer (the aptly-titled Slayer engine), meaning that the same high quality of visuals is transplanted into Indy's world. There are, however, a few jaggies, and I did notice Indy walking into walls a fair few times. This is a minor complaint, and the game still looks great on the whole. In Buffy, all of the character models (with the exception of Willow I believe), looked very authentic to their real-life counterparts, and whilst Indy does capture Harrison Ford fairly well, it's not what Sarah Michelle Gellar was.


It has the Indy music. What more needs to be said? The classic John Williams tunes are transferred to this game superbly, and, as with Buffy, the well-known theme tune hits in just as you finish off a particularly action-packed section or open a locked door. The Collective are also becoming known for their voice doubles, it was difficult to tell that Buffy was not voiced by Sarah Michelle Gellar. The Harrison Ford double is also superb, and perhaps while not as perfect as the predecessor, it is still very authentic-sounding. The sound effects are, for the most part, recycled from Buffy, which I suppose people may see as a bad thing, since they are unoriginal. However, the sounds in Buffy were also great, so I don't really see a problem with them being reused.


The game plays like a dream. I've seen posts around the Gamefaqs boards regarding people "directing a movie" as they play this game, and I can understand why. There are several different weapons at Indy's disposal, including his trademark revolver and whip (the latter of which can be used to reel in enemies for a devastating elbow to the head). There are ten large levels, each split into 5-10 stages, which range from deep dungeons in Prague to the jungles of Ceylon to the infiltration of a Nazi submarine base. The controls are similar to Buffy's, with two attack buttons, Y being used for interaction with items, and B to jump. It feels nice enough to play and after you've finished the tutorial level you will be fluent in the control scheme. Having played Buffy will also put you right at home in this game. The fighting system is great, despite the fact that you may get a little tired of fighting the same old Nazis over and over (until you get to the ones with the flame throwers, they surprised me). The puzzles are also very well thought out, particularly the one in Prague with the clock, I liked that one especially.

Replay Value

The game has ten large levels, each split into parts. There are plenty of rooms to explore within the game, and thirty "artifacts" to collect, which should keep you coming back to play through the game again to collect them all. There is something to unlock for collecting them all, I won't spoil the surprise by telling you what, (although you can find out fairly easily if you want to know).

Bottom Line:

Indiana Jones And The Emperor's Tomb is a very well made game with superbly designed levels, and I can see myself playing through this again. I would recommend purchasing this game, although it may not seem that there is a great deal to keep you coming back, especially if you bore easily.